TableofContents目录BULLET2.83PHYSICSSDKMANUAL子弹引擎2.83物理软件开发工具包手册......11Introduction导言...........................................................6Descriptionofthelibrary库的描述..........................................................6MainFeatures主要特点...........................................................................6ContactandSupport联系和支持................................................................72Buildsystem,GettingstartedandWhat’sNew构建系统、入门和新功能.....7PleaseseeseparateBulletQuickstart.pdfguide请参见单独的BulletQuickstart.pdf指南...73LibraryOverview库概述....................................................8Introduction介绍..............................................................................8SoftwareDesign软件设计.......................................................................8RigidBodyPhysicsPipeline刚体物理管道.......................................................9Integrationoverview集成概述................................................................10BasicDataTypesandMathLibrary基本数据类型和数学库..........11MemoryManagement,Alignment,Containers内存管理、对齐、容器........12TimingandPerformanceProfiling时序和性能分析..........................................14DebugDrawing调试绘图.......................................................................BulletCollisionDetection子弹引擎碰撞检测.....................................16CollisionDetection碰撞检出.................................................................16CollisionShapes碰撞形状......................................................................17ConvexPrimitives凸基元...................................................................18CompoundShapes复合形状..................................................................18ConvexHullShapes凸包形状................................................................19ConcaveTriangleMeshes凹形三角形网格.......................................................19ConvexDe